✦ A POCKET-SIZED PUZZLE ADVENTURE

Small friends.
Big ideas.

One little lesson can go a long way.
Lead a curious crew home, one borrowed habit at a time.

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SEE IT.✦LEARN IT.✦PASS IT ON.

YOUR FIRST LITTLE ADVENTURE

A good idea starts with you.

Try the first step. Then take a leap into Level 30.
Two real puzzles from the iPhone game.

0130TWO-LEVEL DEMO

LEVEL 01 / THE FIRST STEPS

A little leap

1LESSON LEFT
↑ Start with Pip
Action stone Gap Home0/3 home
Select Pip, the mint friend at the front. Teach Jump to start a chain of good ideas.

SIMPLE ACTIONS. SURPRISING POSSIBILITIES.

They don’t need directions.
They need a good example.

Your friends copy what they can see. Teach one to jump or turn, and watch that idea ripple through the crew. The trick? Making sure the right idea reaches the right friend.

·····
01 / TEACH

A spark of an idea.

Choose a friend. Teach Jump or Turn. Each lesson is a small decision with a big ripple.

◉
02 / OBSERVE

Curiosity is contagious.

Friends looking ahead copy the demonstration. Distance, direction and screens shape who learns.

✦
03 / FIND A WAY

Bring everyone home.

Cross gaps, take turns and keep good habits safe. There’s no deadline. Take your time.

✦

A LITTLE HELP ALONG THE WAY

Every clever crew needs a field guide.

Get to know the tools, learn to read sight lines, and find a gentle nudge when you’re stuck.

Open the field guide

THERE’S A WHOLE GARDEN TO EXPLORE

Keep the good ideas going.

50 little adventures. 10 gardens. One wonderfully curious crew.
Little Mimics is getting ready for iPhone.

Coming to the App Store Not on the App Store yet. A little patience, please.